In an age long forgotten, time was not a concept—it was a force, alive and breathing. The world pulsed in harmony with it, each second a thread in the grand tapestry of existence. The Guardians of Time, beings born of balance and memory, ensured the flow never faltered.

But harmony never lasts.

One of the Guardians—Azrel, the Keeper of Ends—grew resentful of the mortal world. Why should time bend endlessly for lives that always ended in decay? In secret, he shattered the Clock Core—the heart of time itself. In doing so, the timeline fractured into a thousand broken strands.

From the rupture came The Fade—soulless entities trapped between moments, feeding on forgotten memories. Cities collapsed into silence, people vanished mid-sentence, and in the void left behind, time stood still... or ran wild.

You are Eon, a soul pulled back from the brink of death by the last spark of the Clock Core. You are not fully alive, not fully dead. A Child of Time.

You awaken in the Ruins of Before, where past and future collide, and every step may lead to an era long gone or not yet born. You are being hunted by twisted fragments of time—creatures once human, now corrupted echoes.

Your task is impossible:

  • Restore the last threads of time.

  • Survive the Fade.

  • Face Azrel.

  • Decide whether time should be repaired… or ended for good.

But remember: you only have one chance.

Comments

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definitely need some control information. I don't know what to do in the first room. i get swarmed by goblins and then it ends.